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Samsung announced at MWC 2023 that it wants to become a leader in the development of rendering techniques based on the ray tracing method for mobile devices. This technology can noticeably improve the quality of graphics, but it is very demanding on performance, and therefore the Korean giant wants to help with its optimization.

Ray tracing is used only sporadically in computer and console games today, as it is very demanding on performance. This is a technique that simulates the reflection of light from surfaces and objects, adding realism to 3D scenes in games. Although it requires very powerful hardware, it is slowly making its way to mobile devices. But by slow we mean really slow.

How to website Pocket tactics said Won-Joon Choi, executive vice president of Samsung Electronics and head of the R&D team for flagship devices and the technology strategy team at the Samsung MX mobile division, the Korean giant wants to help with the development of ray tracing and not "sit idly and passively look at the situation" . He added that Samsung's mobile division wants to be "actively involved" in developing and optimizing the technology for mobile devices, and the company is said to already be working with several game studios. However, he did not reveal with whom specifically and on which titles.

Let's recall that the first chip that supported ray tracing was Exynos 2200. It is also supported by Qualcomm's new flagship chipset Snapdragon 8 Gen2 and of course its overclocked version labeled Snapdragon 8 Gen 2 for Galaxy, which drives the series Galaxy S23.

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